GlitchSCG
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Some Challenges now in SV6!
I'm pleased to announce that the two toughest Brains, Stratego4 and Orgamism (both by Beat2k) are now alive and kicking on SV6! I need to implement Alliances and then I can release this as beta!
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8/12/2009, 9:08 am
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awfullyjohn
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Re: Some Challenges now in SV6!
Your test button is visible on the main screen.
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8/12/2009, 1:45 pm
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awfullyjohn
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Re: Some Challenges now in SV6!
When you use paralyships... Are startillery ships not allowed to kill the paralyzed ships?
Last edited by awfullyjohn, 8/12/2009, 2:39 pm
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8/12/2009, 2:34 pm
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beat2k
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Re: Some Challenges now in SV6!
Organism still needs some work done. I'm still unsure what its final strategy will be.
Now get the alliances and the debugging completed and I can work on the brains more..
Startillery can still kill paralyzed ships.
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8/12/2009, 2:51 pm
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GlitchSCG
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Re: Some Challenges now in SV6!
We now have a proper game Exit button, with Surrender option.
All we need now are a few brave souls willing to get online at the same time for some real multiplayer testing!
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8/12/2009, 4:19 pm
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awfullyjohn
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Re: Some Challenges now in SV6!
I was playing a game against organism and I had paralyships combined with startillery and inkspots.
I could see plenty of ships of the enemy and they were not being shot by my startillery. They were not e-mines. I used the inkspots to tell what they were, and they simply froze because of the paralyships, but were not getting destroyed by the startillery.
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8/12/2009, 6:16 pm
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