Wolf70
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Registered: 02-2005
Posts: 72
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Session Summary - 4/4/05
As the party rests and recovers from their retreat out of the room containing that horrid fountain etched with the blasphemous rune, they are ambushed in the night by a priest of Orcus (unfortunately not the one who killed Nym) commanding a dozen skeletons. Thankfully, the hounds are alerted to their approach and the party manages to dispatch the foul things and the priest.
The party again approaches the cavern and assesses their chances of making it quickly through the fountain room. After destroying more of the blood drenched skeletons, Shamus and Bel are wounded pretty heavily and the party decides to head for the secret door they passed on their first two forays into the cave.
After using arrows to break the runes on the door, the party enters, but has to pause to deal with more skeletons, who seem to be growing stronger. After avoiding a pit that opens in the floor and disabling the trap, the party proceeds down the stairs...
--- "He who fights with monsters might take care lest he thereby become a monster. And if you gaze for long into an abyss, the abyss gazes also into you."
- Friedrich Nietzsche
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4/9/2005, 9:00 pm
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