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Uncle Servo

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Nen-Carvon Rapid Deployment Station


This is a project I've had my eye on for a while now, but have been holding off starting a thread on it because I've wanted to finish the StarSpeeder first. Lately, however, my mind will not let go of it... so here goes...

From pages 75-78 of "Star Wars Hideouts & Strongholds:"

Overview: Nen-Carvon Rapid Deployment Station

The Imperial armed forces make heavy use of pre-fabricated units that can be quickly deployed from starships. One of the largest examples is the standard Imperial Garrison (see Chapter 14 of The Star Wars Sourcebook, Second Edition), which can be deployed from Star Destroyers. More typical of smaller ships and garrisons is the Nen-Carvon Rapid Deployment Station.

This type of outpost is an armed, light-duty modular station designed for quick deployment on remote worlds. The station consists of an octagonal platform and nine modular units – five habitable and four support units. The platform sits atop four short, wide legs which are surrounded by a heavy metal mest (with a strong charge to keep animals and enemies from crawling under the station). The units maximize the usefulness of their available space, but crews often complain about the cramped conditions.

The stations are normally assembled aboard a ship (or at a garrison) with mission appropriate units. The station is then carried by cargo shuttle or dropship to its destination. The stations are typically used for short-term surveillance, training, research, combat zone command posts, and emergency rescue operations. However, due to the stations’ basic adaptability, it is not uncommon to find them filling other roles. They may eve be deployed in hard vacuum and hostile environments (though such cases are rarely used as a single unit). The stations may work as isolated units or be linked to form larger facilities, though internally, they are still very cramped and somewhat uncomfortable.


Standard Habitation Units

All standard units have a body of 3D (walker scale).

1.) Conference. Conference units are designed for a variety of uses: tactical discussion, negotiation, mission-briefing and situation-monitoring. The room has an eight-man conference table with a small holoprojector and scomp links built-in. Two large viewscreens hang on opposite walls.

2.) Electronics/Mission Configurable. Electronics units carry advanced sensor, surveillance, communications, and computer packages. Some units are specialized for a single function, otehr carry the entire package. The units are manned by four to six people.

3.) Laboratory. General service and specialized lab units provide scientific or medical data. Typically used in research or medical deployments.

4.) Medical. Medical units are self contained emergency wards. Facilities include an operating room, orderlies’ station, and four or five recovery beds. Some units are converted for use as large-scale treatment facilities, typically dividing surgical and emergency wards into separate units. Such modification is typical in battlefield or disaster deployments.

5.) Airlock. Airlock units are exclusively used in hard vacuum or incompatible atmosphere deployment. Airlocks include changing areas and equipment storage lockers.

6.) Detention. Detention modules are deployed in police actions. The modules have four rooms with double bunks and four padded isolation rooms for single occupants. Each cell has an electronic lock (requiring a Difficult security roll to disable). Detention units have increased armor and intruder-detection systems.

7.) Storage. Open units with clamping equipment and tie-down loops. The open units are frequently converted to other uses by mission commanders.

8.) Garage. Garage units typically house one small land or airspeeder or several speeder bikes. The unit also has twin workbenches and limited repair facilities. An extendible ramp allows ground vehicles to use the garage, as well.

9.) Living Unit. Combines dining counters, an autochef and a compact refresher into a single unit.

10.) Sleeping. Sleeping units house from one to twelve people. All units use either single or double bunks. Units with fewer bunks also have lockers and small desks with portable computers.

11.) Command. Command units have four duty stations: sensors, weapons, command, and communications.


Standard Support Modules

Standard support modules include: power generators, life-support systems, backup batteries, consumables storage, general storage, liquid storage tanks, gas storage bottles, dedicated recycling, enhanced sensor packages, enhanced computers, and jamming equipment. Support modules are typically an odd triangular shape with built-in exterior hatches, though some may be larger, to suit military applications (such as the movement of armored troops).

Standard Sensors:
Passive: 70/1D
Scan: 100/2D
Search: 200/3D
Focus: 5/4D
Enhanced Sensors:
Passive: 80/1D+2
Scan: 150/2D+2
Search: 300/3D+2
Focus: 10/4D+1


Standard Weapons

Though they are light-duty stations (and therefore not designed for heavy combat) the station are normally armed to some degree. A standard selection of modular weapons emplacements is available to meet the anticipated threat level. Most weapons are fired from a command unit, though they may be linked to the computer system for automated fire. Standard weapons include repeating blaster turrets, ion cannon units, missile launchers, and concussion grenade launchers. The stations do not have shields, though they usually have average sensor packages.

Standard Weapons

- Concussion Grenade Launcher
Weapon: Bryn & Gweith Mounted CGL 55ci
Type: Grenade Launcher
Scale: Character
Skill: Missile Weapons: Grenade Launcher
Crew: 1 (or automated fire)
Ammo: 25
Cost: 8,000 (new), 5,000 (used)
Availability: R or X
Body: 4D
Fire Rate: 1
Fire Control: 2D (-1D automated fire mode)
Range: 10-50/100/200
Blast Radius: 0-2/5/9/12
Damage: 6D/5D/4D/3D

- Guided Missile Launcher
Weapon: Bryn & Gweith Mounted GML 32i
Type: Anti-Vehicle missile launcher
Scale: Speeder
Skill: Missile Weapons: Anti-vehicle
Crew: 1 (or automated fire)
Ammo: 5
Cost: 8,000 (new), 5,000 (used)
Availability: R or X
Body: 2D
Fire Rate: 1/4
Fire Control: 4D (-2D without sensor data, -1D automated fire mode)
Range: 50-200/1/2
Damage: 6D

- Ion Cannon Turret
Weapon: BlasTech Mounted Ion Cannon MICI
Type: Mounted Ion Cannon
Scale: Speeder
Skill: Vehicle blaster: ion cannon
Crew: 1 (or automated fire)
Ammo: Unlimited (power generator)
Cost: 8,000 (new), 5,000 (used)
Availability: R or X
Body: 3D
Fire Rate: 1/4
Fire Control: 2D (-1D automated fire mode)
Range: 3-50/120/300
Damage: 3D (ionization damage)

- Repeating Blaster Turret
Weapon: BlasTech Mounted Repeating Blaster CVI
Type: Mounted Repeating Blaster
Scale: Character
Skill: Vehicle blaster: repeating
Crew: 1 (or automated fire)
Ammo: Unlimited (power generator)
Cost: 8,000 (new), 5,000 (used)
Availability: R or X
Body: 4D
Fire Rate: 1/4
Fire Control: 2D (-1D automated fire mode)
Range: 3-50/120/300
Damage: 6D




Last edited by Uncle Servo, 3/19/2006, 9:58 am
3/18/2006, 10:04 pm  
 
Uncle Servo

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Re: Nen-Carvon Rapid Deployment Station


The only two images I've been able to find so far of the IRDS... first, the illustration by Ramon Perez:

Image


And the (in my opinion, horrendous) cutaway plan:

Image


In order to get a bit more information on this, I e-mailed a question to Perez asking if he could remember any direction he had been given. His reply was less than surprising:

hey dude,

i recall the book - but that was a looooong time ago. couldn't even begin to tell you anything concrete about details and specs.

sorry,
- ramon.
3/18/2006, 10:09 pm  
 
FVBonura
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Re: Nen-Carvon Rapid Deployment Station


You ask me about my original YT-1300 from 1997, and I'll tell you a story about every pixel. The difference between a fan's work and the labors of an underpaid slave.

Last edited by FVBonura, 3/19/2006, 10:20 am


---
Frank V Bonura - SWDA Founder - http://deckplans.00sf.com “For thou hast girded me with strength unto the battle: thou hast subdued under me those that rose up against me. ” - Psalm 18:39
3/19/2006, 10:19 am  
 
psCargile
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Re: Nen-Carvon Rapid Deployment Station


Deployed from a Star Destroyer how and where?

Or is that part of the "figuring out" that needs to be done.

This stuff is like "Mythbusters".
3/19/2006, 1:07 pm  
 
Lucas P
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Re: Nen-Carvon Rapid Deployment Station


that cutaway plan looks like it's about 10 times bigger than the rendering.

---
Only 2 things are infinite; The Universe, and human stupidity and I'm not sure about the former. - Albert Einstein

Image
3/19/2006, 1:19 pm  
 
Uncle Servo

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Re: Nen-Carvon Rapid Deployment Station


The writeup says it's deployed by a cargo shuttle or dropship... which to me brings up images of a Chinook helicopter with a jeep/artillery weapon dangling on cables underneath... but deployment may very well wind up being part of this puzzle we're going to have to eventually solve.

To me, the issue of size is going to be the biggest challenge (as well as the first one to tackle). The writeup gives absolutely no specifics on size -- and as Lucas observed there is a huge discrepancy between the cutaway plan and the illustration. Given the comment that 'crews often complain about the cramped conditions,' however, I'm of the mind that the Perez illustration is far closer to the mark than the cutaway.

Just from eyeballing the Perez illustration it looks as if the outer modules would be about 4m square -- giving enough room for most module descriptions but still being cramped. The garage module might need to be a bit longer than the rest though in order to accommodate a landspeeder.
3/19/2006, 2:27 pm  
 
psCargile
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Re: Nen-Carvon Rapid Deployment Station


The "off the top of my head" educated guess I have is that its too big go out the AT-AT bay, unless its dropped in segments and put together on site.
But I don't know the dimensions of the AT-AT bay. Is there any info on this on the Saxton website? I'd look now, but I'm cleaning the Warhog.
3/19/2006, 7:59 pm  
 
Lucas P
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Re: Nen-Carvon Rapid Deployment Station


there is no official indicators to the size of the rear doors of the ISD Bay....but I can easily find out....I still have the mesh I made....it is STILL the best hangar mesh of the ISD....which I find odd, considering it's age...oh well, I guess you can't argue with perfection. emoticon


---
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3/19/2006, 8:15 pm  
 
Uncle Servo

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Re: Nen-Carvon Rapid Deployment Station


Well considering an AT-AT is listed at over 20 meters in length, one of these stations could theoretically be deployed from that bay even if the modular rooms were up to 6 meters square... but a more conservative estimate would be for the modules to be 4 to 5 meters instead.
3/19/2006, 8:31 pm  
 
psCargile
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Re: Nen-Carvon Rapid Deployment Station


I was under the impression that that AT-AT bay was a seperate bay ahead of the main bay.
3/19/2006, 9:35 pm  
 


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