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claymore

Global user

Registered: 10-2005
Location: Adelaide - Australia
Posts: 15
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CEC YT-1760: WIP


CEC YT-1760: Work In Process


At Lucas P's aka (The Emperor) suggestion I present


Top Down External View:




Image




Found a couple of conversions from D20 to D6

The Rebellion D20 to D6 Conversion

quote:

YT-1760 Small Transport (SWG#2, page 39)
Craft: Modified YT-1760
Type: Light Freighter
Scale: Starfighter
Length: 20 meters
Skill: Space Transports: YT-1760
Crew: 1 or 2
Crew Skill: Varies
Passengers: 8
Cargo Capacity: 10 metric tons
Consumables: 2 months
Cost: 80,000 (new), 20,000 (used)
Hyperdrive Multiplier: x1
Hyperdrive Back-Up: x15
Nav Computer: Yes
Maneuverability: 1D
Space: 8
Atmosphere: 365; 1050 km/h
Hull: 3D
Shields: 1D
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 40/2D
Focus: 2/3D

Weapons:
2 Laser Cannons (fire-linked)
Fire Arc: Turret
Skill: Starship Gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5km
Damage: 4D+1



The Chaos Crew

quote:

YT-1760 Small Transport
The YT-1760 small transport is slightly newer than it's cousin - the YT-1300, released about the time of the Naboo crisis. The ship was designed to compensate for flaws in the older model - lack of engine power, poor handling and a slow hyperdrive. Unfortunately the upgrades comes at the cost of durability and cargo space. This makes the 1760 popular with the smugglers and tramp freighter set, and was a serious turnoff to the larger spacers guilds and transport companies.

Although a number of the 1760's were produced, the enhanced nature of the ship proves to be less reliable and forces up the maintenance costs. Most of the 1760 line have found their way to the scrapyards by the time that the galactic civil war has gotten into full swing.

Like most Correlian Engineering starships, the 1760 is designed to be flexible and easy to modify. Although it was produced without any weapons, most owners have installed laser cannons and shield generators, While not military grade weaponry, even these small modifications increase the ship's reliability and survivability.

Craft: YT-1760 Small Transport
Type: Space Transport
Scale: Starfighter
Length: 20 meters
Skill: Space Transports Piloting: YT-1760
Crew: 2
Crew Skill: Varies
Passengers: 8
Cargo Capacity: 10 MT
Consumables: 2 months
Cost: 80,000 (New) 20,000 (Used)
Hyperdrive Multiplier: x1
Nav Computer: Yes
Maneuverability: 2D
Space: 7
Atmosphere: 350; 1,000 kmh
Hull: 3D
Shields: 1D

Sensors:
Passive: 25/0D
Scan: 50/1D
Search: 60/2D
Focus: 2/3D

Weapons:
Laser Cannon (optional)
Fire Arc: Turret
Skill: Starship Gunnery
Fire Control: 2D
Space Range: 1-3/10/20
Atmosphere Range: 100-300/1.2km/2.5km
Damage: 4D




MY STAT ADJUSMENT: WIP

quote:

Craft: YT-1760 Small Transport
Type: Space Transport
Scale: Starfighter
Length: 37 meters
Skill: Space Transports Piloting: YT-1760
Crew: 2
Crew Skill: Varies
Passengers: 8
Cargo Capacity: TBD
Consumables: 2 months
Cost: 80,000 (New) 20,000 (Used)
Hyperdrive Multiplier: x1
Nav Computer: Yes
Maneuverability: 2D
Space: 10
Atmosphere: 350; 1,000 kmh
Hull: 3D
Shields: 1D

Sensors:
Passive: 25/0D
Scan: 50/1D
Search: 60/2D
Focus: 2/3D

Weapons:
Laser Cannon (optional)
Fire Arc: Turret
Skill: Starship Gunnery
Fire Control: 2D
Space Range: 1-3/10/20
Atmosphere Range: 100-300/1.2km/2.5km
Damage: 4D




As I stated in the original post i made, I believe the 20m size is extremely tiny.

Original Stat Length: 20 meters = 65.6167979 ft

My Length: 37.1856m = 122 ft

Personally I believe this is a fast Courier Type vessel, as to quote The Void "Without the docking tube and with the third engine, just call it a YT-1760B and make it a courier. "

My example was a Cigarette Boat

So I have up the speed. This baby to quote the Australian vernacular has a "Big Donk" (for non Australian's Big Donk = Large Powerful Engine)

The cargo capacity is also to be determined at when it is complete.

I also started there is a side elevation, this is a cut half so I can layout the deck heights etc.

Unfortunately this is being done the old fashion way with re-draws a plenty (no 3D talent here emoticon , plus no software). I love the the stuff The Void and Lucas P and all the 3D guys do.

This cross section and the above pic have has allowed me to do a rough area layout.

This will not be a rush job, several reasons
1: I do this when I have spare time (between job and real life), it's a little bit of an artistic release for me

2: I like to get it right, I will play around and redraw, measure things in real life and ponder spatial areas, then redraw till I think it's right, then edit, cut and polish. When it's right i will post. But I may post some design elements for and understanding of how it's going (time permitting etc)

As I noted no 3D apps (wish I could do that stuff, mabye i should start to learn emoticon )



The Tools I use:

Photoshop CS - gives me more flexiablity when drawing.

Conversion Software:
Masterconverter great conversion tool - Shareware
Versaverter - another great conversion tool, and it's FREE - Freware

Both these are great tools, for doing Imperial to metric and vice-versa e.g. feet to meters/meter to feet. There are a variety of other coversions as well that always come in handy

The Standard MS Calculator


Questions, suggestions, ideas, critiques welcome.



Cheers

Claymore



Note: This is a reworked version of "The Admirals YT-1760" currently at work with no access to photo editing apps to add artist notes to the pic. Will add when able to (after work I hope).
The orginal was rescaled and re-rendered by myself. The ****pit kitbashed and re-rendered SWDA artwork.
This is still a work in process





---
BEN: Mos Eisley Spaceport. You will never find a more wretched hive of
scum and villainy. We must be cautious.
4/11/2006, 8:51 pm  
 
Grtak
Grtak's titleless title
Global user

Registered: 10-2005
Location: Michigan,USA
Posts: 1053
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Re: CEC YT-1760: WIP


 Why are you changing stats already?

---
"You can call me GR" -GRtak

If people read this, they would not use more than two letters when addressing me.
4/11/2006, 10:19 pm  
 
BillChuck
Imperial Tourist
Global user

Registered: 04-2006
Posts: 70
Re: CEC YT-1760: WIP


If you're not sticking to the published information, you might give it a different name. Someone else might come along and try to match the existing stats, and then there will be lots of confusion.
4/12/2006, 5:33 am  
 
Uncle Servo

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Registered: 10-2005
Location: Servotopia
Posts: 1140
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Re: CEC YT-1760: WIP


Well, the SWDA has on more than one occasion deviated from 'official' stats/information when after close scrutiny we feel that the 'official' stats/information are not accurate... but then again, if there are no 'official' D6 stats to begin with I don't think confusion would be a major issue.
4/12/2006, 6:27 am  
 
Jason Staar
Imperial Tourist
Global user

Registered: 12-2005
Location: Boston,Ma.
Posts: 81
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Re: CEC YT-1760: WIP


I was on the SWRPGNET and found a deckplan that FULONGAMER did that really looks similler to what we have here.

It is based on the yt-1300 on the old deckplans page, here on the SWDA.

1760 deckplan

Now i know its not perfect it is just an example to review,
if some of you guys can clean it up and make it work, please post it back on.


---
Jason Staar

Smuggler Extraordinaire
4/12/2006, 6:40 am  
 
tpkc klick
Kuati Merchant Prince
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Registered: 12-2005
Location: Binghamton, New York
Posts: 565
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Re: CEC YT-1760: WIP


WOW

That is laziness at its worst. How hard would it have been for FULONGAMER to clean up his deckplan so it didn't look like a second rate cut-and-paste job? At least "The Admiral" had the courtesy to make his crap look like finished crap.

---
wow, flood, heat wave, tornado...holy **** Mike, time to move, don't you think? -Lucas P
4/12/2006, 7:02 am  
 
Lucas P
Emperor
Global user

Registered: 09-2005
Location: Vancouver, Canada
Posts: 3362
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Re: CEC YT-1760: WIP


Indeed, that last bit from fulongamer is just...words fail me.

Claymore, keep up the great work, this is shaping up very nicely indeed.


---
Only 2 things are infinite; The Universe, and human stupidity and I'm not sure about the former. - Albert Einstein

Image
4/12/2006, 8:19 am  
 
BillChuck
Imperial Tourist
Global user

Registered: 04-2006
Posts: 70
Re: CEC YT-1760: WIP


Is it really necessary to insult random people? This may not have been intended for public consumption; it might be a quick sketch to show players the interior of a ship. If I were running a game and knew we would be spending several sessions in a single ship then leaving it behind, I probably would have done something similar.
4/12/2006, 8:25 am  
 
Jason Staar
Imperial Tourist
Global user

Registered: 12-2005
Location: Boston,Ma.
Posts: 81
Avatar
Re: CEC YT-1760: WIP


This is the thread in SWRPGNET
http://holonet.swrpgnetwork.com/showthread.php?s=ea3f9056fc5656ace909cb1d48841597&threadid=17454&highlight=deckplans

As Billchuck said:

It was a dirty sketch for a player wishing to find a copy of a deckplan for this ship

---
Jason Staar

Smuggler Extraordinaire
4/12/2006, 8:30 am  
 
Lucas P
Emperor
Global user

Registered: 09-2005
Location: Vancouver, Canada
Posts: 3362
Avatar
Re: CEC YT-1760: WIP


you are right Billchuck, of course.

But please consider the mission statement from the main site.

Our intent here is to make workable and plausible designs from the existing material that everyone can use, not slap and dash jobs.

regards,
Luacs

---
Only 2 things are infinite; The Universe, and human stupidity and I'm not sure about the former. - Albert Einstein

Image
4/12/2006, 8:31 am  
 
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