Tips for conceptual artists ~ at Runboard.com

September 17th, 2007 This is an archive to preserve discussions regarding designs and reference material. You are welcome to browse the contents, but to join discussions regarding current projects, please visit us at our UPDATED FORUM

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psCargile
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Tips for conceptual artists


Using a pencil, or pen is drawing too.

Something that I have started doing, which is a technique I've picked up from Art of Clones, is to use thumbnail sketches.

Instead of drawing a complicated and detailed sketch, start by roughly doodling your ideas just a few inches in size on a sheet of paper. You'll do things a bit different with each little rough, and this will allow you to try different approaches and ideas and be able to better compare them with the others. You'll be able to see which ideas work and which ones don't.
You can post these thumbnails so that others can weigh in as well to see which ones are favored.
The best ones can then be redrawn with greater clarity and revision until the design is finalized. And that means coming to a point where you say, "Ok, I'm done, no more working on it!"



Last edited by Lucas P, 9/17/2006, 5:01 pm
3/1/2006, 12:15 pm  
 
FVBonura
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Re: Tips for conceptual artists


Thank you Paul, good council. emoticon

Last edited by The VOID, 10/25/2006, 5:16 pm


---
Frank V Bonura - SWDA Founder - http://deckplans.00sf.com “For thou hast girded me with strength unto the battle: thou hast subdued under me those that rose up against me. ” - Psalm 18:39
3/1/2006, 9:05 pm  
 
Uncle Servo

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Re: Tips for conceptual artists


Very good points, Paul. The process of creating a new ship/deckplan starts long before the first 3d mesh or ortho view.

I would also encourage anyone with an interest in conceptual ship design to visit their local bookstore (Books-A-Million, Barnes & Noble, etc) or library and look through any "Art Of Star Wars" book... or if you can get hold of it, the book Star Trek: The Next Generation Sketchbook -- The Movies Generations & First Contact by John Eaves & J.M. Dillard (ISBN 0-671-00892-7).

Why am I encouraging Star Wars fans to read/buy a Star Trek book? The reason is that Eaves & Dillard do a great job of detailing the process through which designs are developed -- including three pages of thumbnail sketches on the Enterprise "E."
3/2/2006, 7:53 am  
 
psCargile
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Re: Tips for conceptual artists


Here's a hint for scanning and uploading.

To make the images as small in file size, crop away a lot of excess space around the drawing. This isn't an art class so we don't need a lot of negative space to balance the positive. We just want to see the design without having to wait forever.

And remember that some of us still have 800 x 600 screen resolutions and being able to see the entire image within the margines of the screen is a boon. Many browsers do allow image shrinking when viewing them seperately from the hosted web page.



Last edited by Lucas P, 9/17/2006, 5:01 pm
3/4/2006, 3:05 pm  
 


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