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Midgetalien89
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Talk about Dungeon mod
hey xeth ban hows it going with the decorating??
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1/18/2007, 5:23 pm
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Xeth Ban
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Re: Talk about Dungeon mod
It's going great, im still not finished with level 1 though.
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1/18/2007, 5:25 pm
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Ironed Maidens
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Re: Talk about Dungeon mod
Good forums.
Now, back to names...
You said...
quote: ron maiden i like all of the names. I want a mixture of dark and dangerous, grusome, heroic names, mysterious names....you name it. Make it sound like its got that name for a reason not just some random name.
e.g Withering Thoughts, makes the palyer think why is it called that, whats beyond the door? Black knights tomb: makes the player think oohhhh treasure. ect... so all names are good depnding on how well thought out they are. as in your case all the names are good. keep it up.
Well, alright then! Works for me. But the problem is, some of the names make it so that you would have to build a dungoen specifically around that name.
EX: King in Crimson's Throne, well, it can't be a random dungeon, it has to be a unique cell. Waxhelm Halls would have to be halls, not a tomb. The Sanction Gardens would have to be atleast somewhat botanical, not just a dungeon with bare walls.
That's why I'm going to try to stick to generic names, unless you want to make a lot of the cells unique in look...
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1/18/2007, 10:57 pm
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Midgetalien89
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Re: Talk about Dungeon mod
lol, some of the cells can have uniques looks!! lol.
nah i ll select some of the names that will be used for unique cells cant really have gardens in a dungeon lol
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1/18/2007, 11:01 pm
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Ironed Maidens
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Re: Talk about Dungeon mod
Ah, well you see I was thinking not gardens as in pretty flowers, and nice green plants. I was thinking maybe have it be like, well, let this show you what I mean:
Gardens...
Ya know? Somewhat having to do with gardens, but still looking very dungeon-like.
But yeah, I get what you mean. I'm working on more names right now, I'm trying to be more dark and mysterious as far as certain cells go. The rest will be just a random, fly-about type that you can use to your own pleasure foe any dungeon that might fit it!
Last edited by Ironed Maidens, 1/18/2007, 11:07 pm
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1/18/2007, 11:06 pm
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Midgetalien89
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Re: Talk about Dungeon mod
awsome i get i what you mean now, have like mushrooms and dark dingy plants growing...kinda like the bittercoast rotting stuff? yeah i could do that
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1/18/2007, 11:08 pm
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Ironed Maidens
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Re: Talk about Dungeon mod
This
might be helpful to us when it comes out, we can get some really cool looks off of it. Just a suggestion.
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1/19/2007, 12:12 am
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Xeth Ban
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Re: Talk about Dungeon mod
Hey midgetalien, as well as decorating i will be doing some other changes to the interiors to, ok?
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1/19/2007, 3:43 pm
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Midgetalien89
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Re: Talk about Dungeon mod
hmm what type of changes?
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1/19/2007, 7:08 pm
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